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16 articles

building

Save a Building Plan and Use It in Your Settlement

Create and save StoneEra building plans, find them in Buildings and separate reusable editor designs from Normal-mode materials, workers and safe access.

Last updated: 11/6/2026

building

Remove Walls, Cancel Orders or Move Furniture

Choose the right StoneEra removal action for an unfinished order, finished wall, retained building project or movable furniture, with recovery limits.

Last updated: 11/6/2026

building

How to Place Dirt Blocks and Fill Ground Gaps

Choose Dirt from StoneEra’s Block material list, place a terrain-filling order and distinguish Normal-mode builders from immediate Creative placement.

Last updated: 11/6/2026

building

Construction Stuck? Read the Blocker Before Adding Workers

Diagnose StoneEra building delays using project blockers, material states, safe access and scaffold order instead of assuming every idle builder is a bug.

Last updated: 11/6/2026

colonists

Resident Perks and Colony Roles: Choose Deliberately

Use StoneEra skill points and assign Chief, Quartermaster or Elder with the right conditions. Understand permanent perks, food limits and teaching costs.

Last updated: 11/6/2026

colonists

Professions and Blocked Work: Get Residents Working

Find why StoneEra residents are idle: inspect Work permissions, read the actual task blocker and check tools, materials, storage and access.

Last updated: 11/6/2026

colonists

Storage Filters: Get Cargo to an Accepting Destination

Set StoneEra storage areas to All cargo, Food only or No food, then diagnose accessible destinations, crate contents and food-age preservation.

Last updated: 11/6/2026

food

Farming, Mushrooms and Pumpkins: Diagnose the Plot

Mark StoneEra farms correctly, separate selection problems from blocked work, and check mushroom, pumpkin, water and winter requirements.

Last updated: 11/6/2026

food

Food Storage and Spoilage: Build a Useful Reserve

Read StoneEra food batch expiry, separate remaining life from maximum life and plan preserved supplies without assuming crates reset freshness.

Last updated: 11/6/2026

game-info

Demo Updates: What Changed Through 0.9.18

A dated StoneEra demo update guide covering the 0.9.18 interface, food batches, colony roles, farming context and removal of the old session timer.

Last updated: 11/6/2026

game-info

Demo vs Full Game: Content Limit and Release Status

Download the correct StoneEra demo, check its untimed twelve-technology limit and separate playable features from the unreleased full-game roadmap.

Last updated: 11/6/2026

start

Beginner Guide: From First Camp to a Working Settlement

Start the StoneEra demo with a practical camp-to-shelter checklist, including workbench, planks, research and checks when a tutorial objective stalls.

Last updated: 11/6/2026

start

Controls: Object Rotation, Camera and Individual Orders

Separate object rotation from camera controls, cancel the right pending order, clone supported objects and understand resident-view controls in Demo 0.9.18.

Last updated: 11/6/2026

start

Research and the First Copper Bar

Understand StoneEra research tables, samples, prerequisite checks and the first copper-bar demo milestone without confusing locked full-game technologies.

Last updated: 11/6/2026

world

Seasons and Winter: Plan the Calendar and Food Reserve

Read StoneEra season length and winter crop limits, then use batch expiry, preserved food and shelter checks to prepare a practical reserve.

Last updated: 11/6/2026

world

Waterworks and Irrigation: Unlock W1 and Check the Flow

Check StoneEra Demo W1 access, waterwheel and channel availability, connected flow and the separate water needs of farm plots before rebuilding.

Last updated: 11/6/2026